![]() Several skills (body and technical ability) can open certain doors, and an upgrade to your hacking ability means that you can break into certain computers for extra money and items, but you don't have many non-combat ways to solve problems. The non-combat gameplay options are more limited. Whatever ridiculous combat style you want, the game supports it. Swords and melee weapons take some getting used to, but they do absurd amounts of damage. Hacking is basically the game's version of magic, with a recharging RAM bar, which starts off in a limited amount, but by the end of the game, you can literally walk into a room and make everyone instantly explode. Guns are hilariously powerful, and you can get guns that automatically lock onto enemies or fire huge, damaging blasts. The game makes sure that every play style feels appropriately powerful if you invest in it. Another choice is to be a master hacker who can electrocute enemies from a mile away. You can be a brutal gorilla-armed bruiser who can rip doors right off their hinges, or you can be a stealthy samurai who can slow time. Fortunately, the game seems to allow for a variety of builds. As such, when building your character, you should consider combat first and foremost and passive attributes second. While you can open doors with brute strength or tech skills, most of the time, you're going to go in, kill/knock out everyone, and leave. Deus Ex is the best cyberpunk simulator on the block, and any comparisons to it are usually positive.Ĭyberpunk is heavily geared toward combat. If you've played any of the Deus Ex games, you have a pretty good idea of what awaits, barring the addition of a standard driving mechanic. It's a first-person shooter/RPG where you can play as a modified character who can upgrade their augmentations, sneak around and hack things, and hit a lot of the same niches due to having the same inspiration. Fortunately, in my experience, there are more of the former than the latter.Ĭyberpunk 2077 can best be described as an open-world version of Deus Ex. The coolest writing involves the moments where it deals with corporate cruelty or the complexity of a cybernetic world, and it's worst when it tells a generic plot that could exist in any setting and seems to ignore world elements to tell its story. Other times, it feels like little more than set dressing over something more generic. Sometimes it was awesome, like a questline where a politician is being gradually modified to be more controllable without their knowledge and left to wonder if they are even the same person anymore. I was a bit disappointed by how inconsistent the game was about addressing its setting. After all, it didn't get an "M" rating for violence. Admittedly, this is what one expects when the game allows you to customize your character's penis, but it's worth noting. It's also heavily sexual, with nudity being almost omnipresent and several sex scenes that are basically like watching pornography. It mostly works for the setting, but be prepared to hear some genuinely foul things. One thing that might be problematic for players is that the game is relentlessly crude enough to make a Grand Theft Auto game blush. The character writing is strong, and the characters are likeable, but I never felt engaged with the "cyberghost in your head killing you" plot and was more interested in exploring the world and the setting. The actual plot is a series of fetch-quests that amount to the same few things, and while it waves its hands at interesting ideas, nothing is fleshed out too much. It feels toothless and afraid to take a stand about anything, which is ironic considering that is all Silverhand seems to want. The main plot of Cyberpunk 2077 is by far its weakest part. ![]() Now V must find a way to remove Johnny from their head or else his personality will overwrite theirs, bringing back Johnny from the dead and erasing V from existence. One thing leads to another, and V ends up with that valuable something in their head: a chip containing the memories and personality of Johnny Silverhand, an infamous rocker-slash-terrorist who died 50 years prior. ![]() They dovetail when V becomes a mercenary for hire and is tasked with stealing something immensely valuable from one of the biggest megacorporations. You play as V, who can begin with a variety of lifestyles. ![]() Night City is a large megacity that's run by corporations and feeds upon the people. Cyberpunk 2077 is set in the distant future of an alternate America.
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